Nekki Limited

Facial Animator

Не указана
  • Сербия
  • Полная занятость
  • Удаленная работа
  • От 3 до 6 лет
  • Animation
  • Unreal Engine

Nekki is a game development studio, the creator of Shadow Fight Arena, Shadow Fight 3, Shadow Fight 2, 11×11, and Vector. The total number ofregistered users for our games exceeds 1 billion worldwide. We develop and release games for PC, consoles, and mobile platforms.

Currently, we are looking for Facial Animator for our project SPINE.


SPINE is made with Unreal Engine 5 and centered around cinematic gun-fu shootouts. It's a third-person beat'em'up with a full set of PC gaming features, including a deep storyline, a unique setting, cutscenes, intriguing enemies, memorable bosses, character progression, and, most importantly, breathtaking battles with a wide array of firearms.

Responsibilities:

  • Working on facial animations in close cooperation with other animation departments;
  • Working with mocap;
  • Creating facial animations on existing body animations and subsequent editing of both;
  • Working with facial animations in Unreal Engine.

What we are looking for:

  • Knowledge of Maya;
  • 2+ years of experience in film or animation/TV series;
  • Excellent understanding of facial animation principles;
  • Understanding of animation rigs and animation tools.
  • Receptive to constructive criticism and understanding of the iterative process;
  • Strong interest in computer games, animation.

Will be a plus:

  • Experience in Unreal Engine;
  • Rigging, skinning;
  • Python;

  • Art education.

We offer:

  • A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams).

  • Support of professional development, participation in specialized conferences and educational events.

  • Remote work from all over the world.

  • Working hours from 10 AM to 7 PM (GMT+3) with possibility of adjustment.

  • Competitive salary (depending on professional qualifications).