MY.GAMES

Game Designer

Не указана
  • Кипр
  • Полная занятость
  • Удаленная работа
  • От 1 года до 3 лет
  • Unity
  • Google Sheets

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.

We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.

Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.

Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.

What you'll do:

  • Design and implement new game content (units, heroes, and other in-game entities)

  • Balance gameplay and run related calculations

  • Collaborate closely with artists, programmers, and other team members to bring ideas to life

What you need to succeed:

  • Solid experience with Unity and building projects in the engine

  • At least one shipped project with your hands-on involvement as a game designer

  • 1+ year of experience as a game designer on a live or launched project

  • Confidence working with spreadsheets and documentation tools (Google Sheets, Docs, etc.)

Nice to have:

  • Familiarity with Git or other version control systems

What we offer:

  • Work remotely from all around the world

  • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms

  • A strong team of specialists across different areas — access unique expertise and professional knowledge

  • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas

  • Create great games and win the hearts of players

  • Push the boundaries of the game industry and lead the way forward