MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.
Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.
Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.
What you'll do:
-
Design and implement new game content (units, heroes, and other in-game entities)
-
Balance gameplay and run related calculations
-
Collaborate closely with artists, programmers, and other team members to bring ideas to life
What you need to succeed:
-
Solid experience with Unity and building projects in the engine
-
At least one shipped project with your hands-on involvement as a game designer
-
1+ year of experience as a game designer on a live or launched project
-
Confidence working with spreadsheets and documentation tools (Google Sheets, Docs, etc.)
Nice to have:
-
Familiarity with Git or other version control systems
What we offer:
-
Work remotely from all around the world
-
Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
-
A strong team of specialists across different areas — access unique expertise and professional knowledge
-
Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
-
Create great games and win the hearts of players
-
Push the boundaries of the game industry and lead the way forward