MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.
Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.
Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.
What you'll do:
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Set up and manage user acquisition processes, including traffic buying, ASO, and more
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Organize creative production and marketing tests
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Run setting and hypothesis tests for studio products
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Provide marketing recommendations to improve product performance
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Handle marketing planning and budgeting based on project goals and resources
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Prepare marketing reviews for new projects considered by MGVC for investment
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Manage marketing activities and performance campaigns for MGVC investment and publishing projects
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Oversee UA across multiple channels (Facebook, Google Ads, TikTok, DSP, ASO, etc.)
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Analyze channel and creative performance, optimizing campaigns to reach KPIs
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Build communication and workflows with partner studios
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Take part in initiatives aimed at attracting new studios to the MGVC ecosystem
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Monitor and analyze the mobile games market, monetization models, and marketing approaches
What you need to succeed:
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2–3+ years of experience in user acquisition
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Proven background in an agency (broad outlook, flexibility, strong grasp of various monetization models and project types)
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Experience with multiple traffic channels and understanding of their specifics
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Strong communication and relationship-building skills with external studios and partners
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Deep understanding of the mobile gaming landscape and business models
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Experience working with international projects
What we offer:
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Work remotely from all around the world
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Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
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A strong team of specialists across different areas — access unique expertise and professional knowledge
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Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
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Create great games and win the hearts of players
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Push the boundaries of the game industry and lead the way forward