MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.
Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.
Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.
What you’ll do:
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Build and maintain high-load online game features (C#, .NET)
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Implement new combat mechanics
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Refine and optimize client-side logic
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Develop related service functionality (Java)
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Contribute to architectural decisions
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Help design network interactions between client and server
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Review teammates’ code and solutions
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Participate in release prep and post-release stabilization
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Collaborate closely with Game Design, QA, DevOps, and other teams
What you need to succeed:
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A genuine passion for making games
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Strong proficiency in C# (version 8+)
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Experience with high-load systems
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Solid understanding of SOLID, DRY, and KISS principles
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Ability to write testable, thoroughly tested code
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Knowledge of core algorithms and data structures—and when to use them
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Understanding of distributed, fault-tolerant architecture + hands-on design experience
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Ability to navigate and improve existing codebases
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Confidence shipping features to production
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Experience with CI/CD and production deployments
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Willingness to work with client-side code (Unity) and enhance it when needed
Nice to have:
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Experience with Unity
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Background in distributed systems
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Understanding of Event Sourcing and Domain-Driven Design
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Experience building production-ready services in Java—or motivation to learn
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Experience working with large datasets
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Experience developing network protocols
What we offer:
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Work remotely from all around the world
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Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
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A strong team of specialists across different areas — access unique expertise and professional knowledge
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Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
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Create great games and win the hearts of players
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Push the boundaries of the game industry and lead the way forward