MY.GAMES

C# Server Developer

Не указана
  • Армения
  • Полная занятость
  • Удаленная работа
  • От 3 до 6 лет
  • С#
  • CI/CD

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.

We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.

Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.

Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.

What you’ll do:

  • Build and maintain high-load online game features (C#, .NET)

  • Implement new combat mechanics

  • Refine and optimize client-side logic

  • Develop related service functionality (Java)

  • Contribute to architectural decisions

  • Help design network interactions between client and server

  • Review teammates’ code and solutions

  • Participate in release prep and post-release stabilization

  • Collaborate closely with Game Design, QA, DevOps, and other teams

What you need to succeed:

  • A genuine passion for making games

  • Strong proficiency in C# (version 8+)

  • Experience with high-load systems

  • Solid understanding of SOLID, DRY, and KISS principles

  • Ability to write testable, thoroughly tested code

  • Knowledge of core algorithms and data structures—and when to use them

  • Understanding of distributed, fault-tolerant architecture + hands-on design experience

  • Ability to navigate and improve existing codebases

  • Confidence shipping features to production

  • Experience with CI/CD and production deployments

  • Willingness to work with client-side code (Unity) and enhance it when needed

Nice to have:

  • Experience with Unity

  • Background in distributed systems

  • Understanding of Event Sourcing and Domain-Driven Design

  • Experience building production-ready services in Java—or motivation to learn

  • Experience working with large datasets

  • Experience developing network protocols

What we offer:

  • Work remotely from all around the world

  • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms

  • A strong team of specialists across different areas — access unique expertise and professional knowledge

  • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas

  • Create great games and win the hearts of players

  • Push the boundaries of the game industry and lead the way forward